I've been designing data-intensive, highly transactional digital products for a decade. I've been coding things on the Internet in one form or another for twice that. Along the way: I've helped students at NYU sign up for Summer and Winter sessions with greater ease; I've given internal teams at Raymour & Flanigan a two-step inventory system and cut the turnaround time from two weeks to two days; I delivered a dynamic web ad processing system that gave account managers their nights and weekends back; I helped my colleagues do better collaborative research with Reframer; I've shown investor relations professionals that there's a smarter way to build relationships with their shareholders using Nasdaq's IR Insight suite.
I do other stuff, too.
I make and play all sorts of games. At the moment, I'm working on a tabletop card game called Fortune Valley and exploring the potential of interconnected gaming platforms. I love backgammon and poker and I'm trying to improve my chess game. I wish I could say the same about my golf game.
I'm also a part-time instructor at Pratt Institute where I teach about product lifecycle design.
We should get in touch. When you're ready, find me at the following: